Unity Quick Start Guide for ClassVR

This guide walks you through creating your first VR app with Unity and running it on a ClassVR Xcelerate (CVR-655) headset.

1. What You’ll Need

Software

  • Unity 2021 or later

    • Download here: Unity download page

    • Make sure Android Build Support is installed (can be added via Unity Hub).

Hardware

  • ClassVR Xcelerate (CVR-655) headset

  • USB-C data cable

2. Set Up Your Unity Project

  1. Open Unity Hub and click New Project.

  2. At the top, confirm you’re using the correct Unity version (2021+).

  3. Choose the VR template, name your project, and click Create Project.

  4. Unity will load the VR template (this may take a few minutes). You’ll see a welcome screen with tutorials — you can explore or close them.

3. Switch to Android Platform

  1. In the menu bar, go to File → Build Settings…

  2. Select Android in the list of platforms.

  3. Click Switch Platform.

  4. Once complete, the Unity logo will appear next to “Android.”

4. Configure Project Settings

  1. In the menu bar, go to Edit → Project Settings…

  2. Expand XR Plug-in Management in the left panel.

  3. Select OpenXR.

  4. Under OpenXR Feature Groups, uncheck Meta Quest Support.

5. Build and Run on the Headset

  1. Connect the ClassVR Xcelerate (CVR-655) headset to your computer with a USB-C data cable and power it on.

  2. In Unity, go to File → Build Settings…

  3. Next to Run Device, click Refresh.

  4. Select your ClassVR CVR655128 device from the dropdown.

  5. Click Build and Run (bottom right).

  6. Name your APK file and click Save.

  7. Unity will build the app (this may take a while). Once finished, it will automatically install and run on the headset.

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